
Quick overview
| Type | Offensive |
|---|
The spiked shield is a classic siege tool that serves a dual purpose in attack: "protection plus gain." Its main job is to reduce the strength of enemy defenders from a distance, thereby weakening the archers on the walls. This protects all your attacking units, not just the ranged ones, because less effective ranged defense means fewer losses across the entire formation. Additionally, it adds a bonus to the glory points earned. I see it as a reliable worker that doesn't perform miracles but consistently saves your units while also improving your rewards.
How to use it
Deploy it in siege slots during the wave of attack where you expect strong ranged defense. It makes sense mainly against targets that have many archers on the walls, as this tool reduces their strength. Before attacking, always check the defensive setup of the target: if close combat predominates, it's better to fill this slot with something that counters what is actually killing you. The shield is a tool for a specific situation, not a universal solution for every attack.
What to combine it with
Incorporate it into your formation so that your siege tools cover both ranged and close combat, so you aren't dismantled by just one strong type of defender. It addresses the ranged side on its own, so logically complement it with tools aimed at close defense. When targeting a strong archer, it pays off to strengthen the ranged protection so that the units arrive at the walls in better condition. And remember, the glory bonus works regardless of what units you lead into the attack, so don't consider it a reason to build your formation around ranged units.
Related tools
Back to Tools.





