Berimond – Event Overview
Berimond events come in two forms: The Battle for Berimond (mobile and PC) and the Berimond Invasion (PC only). In the Battle for Berimond, you fight in a special kingdom on one of two sides for the throne of Berimond and collect gallant points, unique titles, and rewards.
The Battle for Berimond
The Battle for Berimond takes place in a special kingdom created just for this event. The game automatically assigns you to one of two houses fighting for the throne: House Gerbrandt or House Ursidae. If you are in an alliance, you play for the same house as them.
On the map, there are 3 rows of towers for each side leading to the enemy's main city. You conquer the towers one by one and capture the villages they guard. When your house destroys the enemy's main city, the Last Man Standing battle begins, and the defeated side can be permanently removed from the map until the next event.
Gallant Points and Titles
Gallantry is the Berimond equivalent of glory. You earn it by attacking enemy camps and guard towers. By reaching certain gallantry thresholds, you unlock unique titles, rewards, and the recruitment of special assault units.
- All levels now receive silver pieces.
- The top 100 can earn 25 Imperial Ducats, while the top 50 can earn 50 Imperial Ducats (for levels 1 to 950).
- You can increase your gallant points with Berimond tools that you must send from other kingdoms.
Auxiliary Units
Auxiliary units can only be recruited at the Berimond camp in the training grounds and do not consume food. The number you can carry depends on the level of the Auxiliary Command Center, with a limit of 1100. You can exceed the limit by attacking resource villages, which provide 50 soldiers for free upon a successful attack. At the end of the event, these units will disappear.
- Muscle Man: a melee unit with 116 attack, 142 melee defense, and 52 ranged defense.
- Marksman: a ranged unit with 97 attack, 59 melee defense, and 132 ranged defense.
Morale and Resources
In Berimond, public order is replaced by morale. Tents increase the soldier limit but decrease morale. You raise morale with decorations that you can only place in the camp. The higher the morale, the stronger your units are in attack and defense.
Each guard tower is surrounded by resource villages, which are invulnerable until you destroy the tower next to them. Resource production depends on the strength ratio between both sides, indicated by the red and blue bars at the top of the screen.
Berimond Armorer
In the camp, you have the Berimond armorer, where you can buy tools for use in Berimond for rubies. The most commonly used:
- Berimond Splendor: 19 rubies, +2% gallantry.
- Berimond Treasure: 62 rubies, +3% gallantry.
- Berimond Glory: 124 rubies, +4% glory points.
- Berimond Shield: 102 rubies, -25% wall protection and +3% gallantry.
- Paw Ladder: 81 rubies, -25% ranged defense and +3% gallantry.
- Claw: 96 rubies, -25% gate protection and +3% gallantry.
- Dagger Bridge: 108 rubies, -20% moat protection and +3% gallantry.