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Sail ripper – Goodgame Empire

Sail ripper

Offensive Ranged Special

Sail Ripper is a pirate defender you'll face in camps on Blade Coast and nowhere else. Its only job is stopping your ranged units, and it's excellent at that, but it folds in melee. Don't count on recruiting it for your own army - treat it as an obstacle you solve with infantry and proper wave splitting based on your scout reports.

92Attack
51Melee defense
125Ranged defense
—Speed
—Food upkeep

Quick overview

TypeOffensive, Ranged
SourceSpecial
Game stageSpecial
Cost—
RecommendationNo

rating

Attack
Defensive
Cost
Speed

Sail Ripper is an NPC unit you'll never recruit - you'll only encounter it as a defender in pirate camps and towers during the Blade Coast event. That's why its speed, food consumption, and cost are all zero - it simply doesn't move and costs you nothing. What matters are its defensive stats: 125 against ranged and 51 against melee. You attack it, not the other way around.

How to use it

Your challenge is getting past it. A defense of 125 against ranged means archers and crossbowmen will just break themselves on a sector full of Sail Rippers, while 51 against melee is where it's weak. So when scouts show you large numbers of them in a camp, send melee units, not ranged. The event help text tells you pirates match the strength of halberdiers and longbowmen, which gives you an idea of the toughness you're dealing with.

What to combine it with

In pirate garrisons it usually stands next to a Plunderer, which has the opposite setup - strong against melee and weak against ranged. Before you attack, check your scouts to see the ratio on each flank, then split your wave so melee hits the Sail Rippers and ranged hits the Plunderers. Add attack tools that reduce melee defense and ladders or battering rams on the camp walls and gate so your infantry reaches the defenders with maximum force.

Weaknesses and what to avoid

Don't send a pure ranged wave against a sector with Sail Rippers - you'll just waste units against that defense. Don't try to buy or find it anywhere either, it's not a player unit and doesn't appear in any rewards. And don't expect to find only this unit in a camp - pirate garrisons are mixed, and a one-sided army won't cut it.

Pro player tipThe event gives you commander gear that works only against pirates according to its description. Use it specifically for attacks on camps with Sail Rippers - it's useless on regular targets. And according to the event help, you get loot and soldier food from pirate convoys, so the army you push through the camps feeds itself as you go - without that, the event castle will starve quickly.
Common mistakeThe most common mistake is treating it as a ranged attacker and sending your own ranged units thinking ranged versus ranged will be fair. It won't be - that's the worst possible choice. The second mistake is taking its 92 attack seriously and building event castle defenses because of it - it won't leave the camp. The third is looking for it in the shop - that unit simply isn't available.

Related units

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