
Quick overview
| Type | Offensive, Ranged |
|---|---|
| Source | Barracks level 6 |
| Cost | 150 |
| Recommendation | Yes |
rating
Crossbowman Veteran is the strongest archer you'll research in the late game. You get it through research in the Research Tower, where it replaces the regular Crossbowman, and further research levels increase its level according to the game description. Attack of 110 puts it above the basic version with 92, and the game description speaks clearly—very strong in attack, ideal for fighting defenders at close range. The price is 150 gold per piece versus 110 for the basic version.
How to use it
It's the core of the ranged part of your attack army against castles and camps where the defender mainly builds infantry and has weaker ranged defense. An attack of 110 matches exactly this value, so check the scout report before attacking and deploy it on flanks where the defender underestimated archers. Speed of 28 is noticeably better than 20 on the basic archer, and long marches won't slow it down as much. Recruitment takes 647 seconds, much less than 878 for the regular version, so you'll replenish your army faster.
What to combine it with
Always mix it with attack infantry, preferably with the Two-Handed Swordsman Veteran, who has 121 attack and handles close combat defense. The defender sets their own defense distribution between close and ranged, a one-sided army always hits a wall somewhere. Battering rams, ladders, and ditch tools are a must, otherwise fortifications will take part of your attack before the battle even starts. In the Research Tower, also research reserves for attack veterans—that research reduces recruitment costs for Crossbowman Veterans, and with hundreds of pieces you'll notice it in your wallet.
Weaknesses and what to avoid
It doesn't belong in castle defense. Defense of 16 against close combat and 26 against archers is useless for such an expensive unit when its defensive counterpart from research, the Longbowman Veteran, has 134 against archers. Don't send it to targets where the defender is betting on archers either—its 110 attack will break against high ranged defense. And don't raid with it for loot—it carries 25, less than the basic Crossbowman with 32.
Related units
Back to Units.





