
Quick overview
| Max level | 4 |
|---|---|
| Size | 5×5 |
| Priority | Later on |
The Toolmaker is your small factory for producing components - small parts without which you cannot properly manufacture and upgrade equipment in the workshop. It does not build anything on its own nor defend the castle; it is a quiet support building: it supplies materials that you lack elsewhere. Players often underestimate it until they realize that it is the components that are slowing down their entire production chain.
When to build it
Don't rush to build it at the beginning. While you are dealing with resources, defense, and the first barracks, the Toolmaker can wait. It makes sense when you already have equipment production running and start feeling that you are running low on components or have to source them complicatedly elsewhere. Then build it and let it run quietly in the background. It takes up 5×5, so think about its placement so you don't have to rearrange half the castle because of it.
Is it worth upgrading?
Higher levels will increase your supply of components, so you won't have to wait as much - but it only pays off if you actually consume that production. If you are fully manufacturing equipment, feel free to upgrade it. If you only have it for the sake of having it, keep it at a lower level and invest elsewhere instead. Save the maximum fourth level for when your supply of components is actually holding you back.
Related buildings
Back to Buildings.





