
Quick overview
| Max level | 3 |
|---|---|
| Size | 5×5 |
| Priority | Medium priority |
Stables unlock horses for you, allowing your army to move significantly faster across the map. It may sound like a cosmetic feature, but when you regularly attack, send support to allies, or gather resources from the surroundings, it's one of the things you'll notice the most. Waiting for your army to crawl to its destination can be quite frustrating, and this large 5×5 building will cut that down for you. I personally consider it one of those things that players underestimate at first and then can't understand how they played without it.
When to build it
It's not a building for the early rounds of the game. First, build your economy, barracks, and defense so you have something to feed and attack with. Stables make sense when you start actively fighting on the map or helping your alliance, because until then, the speed of your army doesn't matter much. Feel free to wait for them until you have space and free resources, and build them as a quality upgrade, not as a basic necessity.
Is it worth upgrading?
It's worth it. Each of the maximum three levels adds additional movement speed, so if you're actually doing something on the map, keep them upgraded as high as possible. The first level removes the biggest delay, while the second and third are finer adjustments, but they add up over longer distances and with frequent activity. If you're more of a passive builder and not sending your army anywhere, you can wait with the upgrades and allocate resources elsewhere.
Related buildings
Back to Buildings.





