
Quick overview
| Type | Offensive, Melee |
|---|---|
| Source | Special |
| Game stage | Special |
| Cost | — |
| Recommendation | Situational |
rating
The Skeleton Warrior is purely a defensive infantry unit against melee, not an offensive unit, despite its attack value of 109. Your main value is defense against melee combat at 135, which is above average melee defense. Additionally, it has a food consumption of 0, so you can keep it in your garrison in the thousands without it costing you a single grain of wheat. This is practically the most important thing to remember about it.
How to use it
In practice, deploy it as a melee defender in the castle or for defense against attacks where infantry are coming against you. The number 135 against melee will hold the defense, and with a zero food consumption, it makes for an ideal long-term garrison that you don't have to touch. Its weakness is a defense against ranged units of only 45, so if an attacker sends a majority of archers, the skeletons will fall quickly. Always mix them with units that cover ranged defense.
What to combine it with
Pair it with defenders against ranged units to patch up that weak forty-five, typically with some unit that has strong ranged defense in the back row. In a castle garrison, it works great alongside other cheap or low-maintenance defenders, as together you can build a massive wall. If you have a commander focused on melee defense, the skeletons will benefit fully from that, and their melee defense will increase even further thanks to the bonus.
Weaknesses and what to avoid
Do not use it as the main offensive force in large offensives; an attack of 109 is average, and you will sacrifice better slots. Do not rely on it alone for defense against ranged armies; a defense of 45 against ranged units is a gap that an experienced attacker will exploit immediately. And do not try to acquire it at all costs; it is a special event unit, so just collect it when you encounter it in special offers or events.
Related units
Back to Units.





