
Quick overview
| Type | Offensive, Melee |
|---|---|
| Source | Special |
| Game stage | Special |
| Cost | — |
| Recommendation | Rather yes |
rating
The Swordsman is purely an offensive infantry unit for close combat (melee) - it belongs at the front gate, where the toughest battles take place. Key stats: attack 109, melee defense 135, but defense against ranged units is only 45. This imbalance determines everything you do with it. It is tough against infantry, but weak against archers and towers - and this weakness in attack cannot be "hidden" in any way.
How to use it
Deploy it in the front offensive slots at the gate, where it faces the opponent's melee defense. An attack of 109 is solid, not top-tier - unlike regular barracks attackers, its melee defense of 135 allows it to survive a bit longer, so it can deal more hits before going down. Food consumption of 4 is manageable even in larger numbers. Speed of 25 places it among the slower units, so it will slow down your entire wave - keep this in mind for raids, where a faster composition is more useful, and it doesn't matter for slower sieges.
What to combine it with
It targets heavy infantry, where your regular units die too quickly. Important: in attack, you do NOT address its weakness against ranged units by placing other units behind it - offensive formations in GGE do not work this way, covering "from behind" is the logic of castle defense, not attack. Instead, simply do not send it against castles packed with archers and build the entire offensive wave from melee attackers against melee defense. Supplement it with a commander that has a bonus to close combat attack, and it makes sense.
Weaknesses and what to avoid
Main rule: do not deploy it against strong ranged defenses. With a defense of 45 against ranged units, it will fall among the first against castles with archers and towers, no matter how high its melee defense is. Once there are ranged units on the other side, its value drops quickly, so choose another unit instead. It is not primarily a defensive unit - there are better specialists for static castle defense.
Related units
Back to Units.





