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Renegade spear thrower – Goodgame Empire

Renegade spear thrower

Defensive Ranged Special

A solid event unit with a narrow specialization. Defense 139 against ranged is decent, 68 against melee only average, and with ranged attack 14 it doesn't belong in the attacking army. It works when you put it in the right combination with melee defenders and set it against an opponent who pushes with ranged units. Since the ranged unit from the barracks gives similar values, treat it as an addition to your defense for specific situations, not as the backbone of the garrison.

14Attack
68Melee defense
139Ranged defense
32Speed
3Food upkeep

Quick overview

TypeDefensive, Ranged
SourceSpecial
Game stageSpecial
Cost180
RecommendationSituational

rating

Attack
Defensive
Cost
Speed

The Renegade spear thrower is a defensive ranged unit that you get as a defensive reward from the Nomad Invasion event in the nomad shop for khan tablets. Its point lies in two numbers, 139 defense against ranged and 68 against melee. Its ranged attack is only 14, a fraction compared to attacking ranged units, so it belongs in the castle garrison, not in the attack. Defense is paired with the type of the attacking unit, so 139 comes into play against enemy ranged units and 68 against melee attackers. Compared to the NPC Spear thrower from the nomad camps it has a significantly higher melee defense.

How to use it

In practice you put it in the defensive garrison where opponents regularly send ranged units at you. The value 139 is decent, but take it soberly, the defensive ranged units from the barracks in the mid game are in a similar range, so it won't win the battle for you on its own. Food upkeep of 3 and a cost of 180 are reasonable and won't upset your economy. Speed 32 is handy when you send reinforcements to allies or to your own threatened castle. If the attacker switches to melee units, 68 defense is just average and you have to complement the garrison with melee defenders.

What to combine it with

Never leave it alone in the garrison, against a strong melee wave it won't hold. Mix it with a defender with high melee defense, for example the Renegade lancer from the same event, which has the opposite profile. The Spear throwers then deal with incoming ranged units and the Lancers with melee combat. Add defensive tools on the walls, which raise the garrison's defense further. You get the most out of it where the opponent repeatedly pushes you with ranged units, and then adjust the ratio of Spear throwers to melee defenders based on the attack reports.

Weaknesses and what to avoid

Don't send it into the attack, with ranged attack 14 it only takes up space in an attacking army and eats food. Don't rely on it against opponents who come at you mainly with melee units either, its strong side won't show there. And don't overdo the numbers, if you are attacked by mixed or melee armies, don't fill the whole garrison with it, you're just wasting space.

Pro player tipBefore you spend khan tablets on it, compare it with the Scout of the Kingsguard from the barracks. It has practically the same defense values, 70 and 139, costs only 108 and you can recruit it without the event. The Renegade spear thrower therefore pays off mainly as an addition to the garrison, not as a replacement. Watch what attackers come at you with and deploy it specifically against those who rely on ranged units.
Common mistakeA common mistake is to throw it into the garrison as a universal defender and be surprised that it can do nothing against melee waves. The value 139 applies only against attacking ranged units, against melee soldiers you have 68. The second mistake is adding it to attacking ranged units in the hope of strengthening the attack. It does attack at range, but with attack 14 it changes nothing in an attacking army and only takes the place of a real attacker.

Related units

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