Renegade cave smasher – Goodgame Empire

Renegade cave smasher

Offensive Melee Special

A specialized offensive fighter for the front line. If you are doing PvP attacks or clearing heavily defended targets, this is one of the better melee units you can have - the attack is distinctly above average. You can obtain him from special offers or events, so grab him while you can. Just keep in mind that he is purely an offensive tool: top in attack, a weakness anywhere else.

216Attack
49Melee defense
24Ranged defense
25Speed
8Food upkeep

Quick overview

TypeOffensive, Melee
SourceSpecial
Game stageSpecial
Cost300
RecommendationRather yes

rating

Attack
Defensive
Cost
Speed

The Outlaw Cave Fighter is a purely offensive infantry unit with 216 attack, so you send him forward to break through defenders rather than hold the line at home. Five stars for attack suit him well - attack value is everything that matters here. His defense is poor (49 in melee, 24 against ranged), so don't expect him to survive if you leave him sitting in a garrison. He is an offensive specialist, not a jack-of-all-trades.

How to use it

In practice, deploy him in an offensive wave against castles and camps where you want to squeeze as much attack per slot as possible. He is among the infantry with higher attack, so when attacking targets defended by melee units, place him on the side of the formation where you expect close combat. The food consumption of 8 is higher, but for that attack, you will gladly pay. If you are a new player, consider him a sword ace in the front line - the main job is to get him against defenders who also fight in melee.

What to combine it with

Combine him with offensive archers or musketeers who will cover the other half of the formation - he only handles close combat, so he needs a partner for ranged. He fully unleashes under a strong offensive tool and a general with a bonus to infantry attack, where that 216 is further multiplied. Experienced players mix him with battering rams and siege towers into large offensive waves against enemy castles, causing walls and defenders to fall at the same time.

Weaknesses and what to avoid

Do not place him in defense - with a defense of 49 and 24, he will burn down before you know it, and you will waste stars. He is also not suitable against a superior number of ranged units, where they will take him down before he even gets to close combat, and his 24 defense against ranged is tragic. And don't send him to weak farming and minor targets where cheap infantry from barracks will suffice - a waste of an event unit that is hard to replace.

Pro player tipWatch which side of the formation the enemy is defending with melee units, and concentrate him there - offensive units do their best only against defenders of the same type (melee against melee). The speed of 25 is standard infantry pace, so plan the march according to the slower units in the wave, so everything arrives at the same moment and the enemy doesn't have time to react.
Common mistakeA common mistake is to send him into PvE without a general with an attack bonus - without him, you waste a unit that only makes sense when you squeeze maximum attack from it. Another classic is poor flanking: you place him on the side where the enemy is defended by ranged units instead of on the side with melee defenders. Then that 216 attack hardly shows, because the offensive unit does the most damage against defenders of its type.

Related units

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