
Quick overview
| Type | Offensive, Melee |
|---|---|
| Source | Special |
| Game stage | Special |
| Cost | — |
| Recommendation | Rather yes |
rating
The Ice Amazon Warrior is a purely offensive melee infantry unit, recognizable by two numbers: attack 390 and food consumption 0. The first makes it a tough attacker against defenders in close combat, while the second is a nice bonus for an event unit. Defense, on the other hand, is poor (49 against melee, 18 against ranged), so never place it on the walls. It is an event unit, not from regular barracks, so consider it a reinforcement for offensive waves, not as an army to fill your entire force.
How to use it
You deploy it in an offensive wave aimed at close defenders, that is, against swordsmen and pikemen at the gate or on the walls. Send it to the flank where the enemy infantry stands, not under towers with ranged units. Speed 34 is above average for infantry (regular barracks infantry crawls around 18 to 24), so it is not a slow unit as it might seem. This has practical implications when mixing in the wave: it will arrive earlier than slow infantry, and if you combine it with snail-like troops, part of your attack will break apart and come in pieces. Therefore, keep it together with similarly fast attackers.
What to combine it with
Pair it with offensive ranged units that will shoot at defenders while the Amazons cut down the close infantry. Depending on the target, add ladders (for the wall) or a battering ram (for the gate) and don't forget to fill the offensive tools on the flank where the Amazons are positioned. The biggest difference will be made by a commander with an offensive bonus: even 50 or 100 percent extra attack will elevate this unit from good to devastating, so make sure your best offensive commander covers the flank where you are sending the Amazons.
Weaknesses and what to avoid
Do not place it in the castle defense. With a defense of 49 and 18, it will hold nothing on the walls, and high attack is useless in defense. Another thing to watch out for: do not send it against a heavily ranged defended target without your own ranged cover. Alone against densely occupied towers, it will suffer unnecessary losses because its ranged defense of 18 is poor. And do not consider it a striker against ranged units; it is a bad unit for that, excelling exclusively against defenders in close combat.
Related units
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