
Quick overview
| Type | Offensive, Melee |
|---|---|
| Source | Special |
| Game stage | Special |
| Cost | 150 |
| Recommendation | Rather yes |
rating
The Barbarian is a purely offensive melee infantry unit with an attack of 113, which is quite a decent number for an infantryman - an attack of 113 for a cost of 150 resources is above average among melee infantry. The catch is that it has almost no defense (9 against melee, 4 against ranged), so think of it as a hammer, not a shield. It is a special unit that you cannot acquire in regular barracks - you will receive it from special offers or events.
How to use it
In practice, deploy Barbarians exclusively for attacking enemy castles and camps, never for defense. As a melee attacker, it presses its attack against the enemy's melee defense, so send it where the opponent has weaker melee defense - that’s where you will get the most out of it. If you are attacking a target with heavy melee defense, the Barbarian is a poor choice: it will fall before it can deal damage, and let the assault ranged units break that part of the defense instead. For 150 resources and a food consumption of 4, you get an attack of 113, so it pays off to churn them out in large waves.
What to combine it with
It works best in combination with assault ranged units to cover both sides of the opponent's defense - your Barbarian deals with the enemy's melee defense with its melee attack, while supplementary ranged units handle the ranged defense. Always mix it with a tankier unit or waves that absorb the initial losses, as it falls quickly on its own. Support it at the gate with an assault tool (battering ram) to ensure its attack reaches the core of the defense fully.
Weaknesses and what to avoid
Do not place Barbarians in the garrison of your own castle or in defense - with a defense of 9 and 4, it will be wiped out by an attacker, and you are just wasting food. Avoid it even when attacking targets with heavy melee defense; there its weak defense means it will fall before it can deal damage, and it’s better to break the enemy's weak melee defense with another unit. A common mistake is to mix it into a purely defensive setup "just to have something extra" - it does not belong there.
Related units
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