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The Wheel of Unimaginable Affluence is a legendary ticket roulette

The Wheel of Unimaginable Affluence is the luxury sibling of the regular Wheel of Fortune, reserved for players at level 70 and above. You spin it with Affluence tickets, the jackpot holds up to a million rubies or relic gear, and the wheel itself levels up — the more you spin, the better the prizes that show up. This guide breaks down how many tickets each wheel level costs, exactly what you can win, where to get tickets, and when spinning actually pays off.

How the wheel works

The Wheel of Unimaginable Affluence is an event camp that appears next to your castle for players at level 70 and above (first added on November 25, 2019). It works the same way as the regular Wheel of Fortune: you pay an Affluence ticket, the wheel spins, and you win a prize from one of five categories: jackpot, tools, tickets, relic gear, and troops. The key difference from the regular wheel: this one can also drop relic gear with 4 bonus effects — otherwise extremely rare items.

The wheel resets every 12 hours (reappearing 5 minutes after the reset), so you need to make your way through the levels within a single window. During the event you're also competing on a leaderboard for end-of-event prizes.

Wheel levels and how many tickets they need

The wheel has 9 levels, and the prize pool gets better with each one. Progressing costs tickets (each spin = 1 ticket):

LevelTickets to advanceCumulative from level 1
1 → 21010
2 → 33040
3 → 460100
4 → 5100200
5 → 6150350
6 → 7210560
7 → 8290850
8 → 93901 240

The numbers are unforgiving: reaching level 6 (the first threshold with an end reward of 1 000 gold coins and 1 000 silver coins) takes 350 spins, and the maximum takes 1 240. So the basic rule holds: hoard tickets, don't dribble them out — ten tickets spent here and there will never get you to the better prizes at higher levels.

What you can win, from jackpots to common prizes

Jackpot (crown icon) gives a random win from a premium list. The most valuable entries on it:

Jackpot prizeRange
Rubies50 000 to 1 000 000
Upgrade tokens32 to 640
Construction tokens16 to 320
Relic gearrandom, 4 bonus effects
Sceat20 to 100
Wrath of the nomads (decoration)+3 750 to +4 200 public order
Elephant idol (temporary item, 7 days)+3 to +5 waves, +5 to +35 % wing limit, +5 to +25 % courtyard power
Unwordly research tower / Carnival mill (14 days)+35 to +65 % unit limit on wings / on the front line
Sacrifices (Ulrich, Beatrice)—
Building items (wall, warehouse, and food production)levels 27–42

Common prizes include, among other things, 1 000 pieces of elite tools (Emperor's Banner, High Queen's Banner, Ballistraria, Inferno moat, Plunderer's chest, Rage's banner), giant chests of Nomad tablets and Samurai tokens, Berimond tools, 1 500 units each of level-10 defensive troops (Shield-maiden, Valkyrie ranger, Protector of the north, Valkyrie sniper) — and occasionally more relic gear or a free ticket.

End rewards and the leaderboard

At the end of the event, rewards are handed out based on the wheel level you reached and your leaderboard placement:

Placement / thresholdReward
1st placeStar compass (+6 waves, +35 % wing limit, +25 % courtyard power, 2 days) and Tree village bakery (+3 750 mead/h, 15 days)
Top 10Star compass (+4 waves, +35 % wing limit, +25 % courtyard power, 2 days) and Old tree keep (+2 500 mead/h, 15 days)
Level 61 000 gold coins and 1 000 silver coins
Level 41 000 gold coins
Level 21 000 silver coins

The threshold rewards (level 2/4/6) are within reach with planned stockpiling: 10 tickets for level 2 is easy, 100 for level 4 is realistic, and 350 for level 6 needs a long-term reserve. Fighting for a top 10 spot is a whale's game — that takes thousands of tickets.

Where to get Affluence tickets

The Affluence ticket is a separate currency with several sources:

SourceCost / condition
Free gifts in the offers overviewfree, ongoing
Voucher codes in the Sale sectionfree
Master Blacksmith for gold coins5 000, 7 500, or 10 000 gold coins per 1 ticket
Master Blacksmith for temporary event currencies2 500 for 5 tickets, 7 500 for 20 tickets
Armorer8 000 rubies per ticket
Collector eventsfor currency collected
Winning it on the wheel itself1 ticket as a common prize
Buying paid offersbonus included with packages

The best ratio for free-to-play players: temporary Grand Event currencies — 7 500 points currency for 20 tickets is an order of magnitude cheaper than gold coins (5 000+ for a single ticket) and nowhere close to the 8 000 rubies the Armorer charges. Collect tickets steadily from gifts and Grand Events, and stockpile them for one focused push.

Pro player tipStockpile your tickets and spend them all in one 12-hour window. The wheel resets to level 1 every 12 hours, so anyone spinning ten tickets a week stays stuck forever at levels 1 to 2 with the weakest prize pool. Show up with 200 tickets instead and you'll blow through levels 4 to 5, where tokens by the hundreds and relic gear are already on offer, and you'll pick up a threshold end reward too.
Common mistakeThe most common mistake: buying tickets with rubies from the Armorer (8 000 rubies each) when the Master Blacksmith sells 20 tickets for 7 500 temporary event currency — the same points you're already collecting in the Grand Event anyway. The second mistake: chasing level 9 without a stockpile of over a thousand tickets; the last three levels cost 890 tickets combined, and without that reserve your supply runs dry halfway there with no threshold reward to show for it.